#ifndef VERTEXATTRIBUTES_HPP_
# define VERTEXATTRIBUTES_HPP_

struct		VertexAttributes
{
	float	posX, posY, posZ;
	float	colorR, colorG, colorB;
	float	normX, normY, normZ;
	float	textX, textY, textZ;
    float   idX, idY, idZ;
};

void        changeVerticesColor(VertexAttributes* vertices, unsigned int nbVertices, const float r, const float g, const float b);
void        changeVerticesColor(VertexAttributes** vertices, unsigned int nbVertices, const float r, const float g, const float b);

#endif // !VERTEXATTRIBUTES_HPP_
